![]() ![]() To override the DLSS quality mode for a particular Camera: Go to Rendering > Dynamic Resolution > DLSS and set the Mode property to the quality mode you want.Select the HDRP Asset that has DLSS enabled and view it in the Inspector.To change the DLSS quality mode for your whole project: For information about the available quality modes, see Quality modes. You can do this on a project level or a per-Camera level. Setting the DLSS quality modeĭLSS now works in your project, but you can change the quality mode to customize DLSS towards performance or quality. For more information see the Dynamic Resolution guide. If you disable this checkbox DLSS uses the same dynamic resolution scale set by the project. This means that DLSS sets the dynamic resolution scale automatically. The Use Optimal Settings checkbox in the HDRP Assets is enabled by default. For information about these properties, see the Camera documentation. Enable Allow DLSS to expose other properties that you can use to customize DLSS for the Camera.Select Allow Dynamic Resolution to expose the DLSS settings.In the Hierarchy or Scene view, select a Camera and view it in the Inspector.For information about these properties, see the HDRP Asset documentation. ![]() Enabling DLSS in the HDRP Asset exposes other properties that you can use to customize DLSS. Your Unity project now supports DLSS and you can now enable DLSS for Cameras in your scene.
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