![]() ![]() There is also a store that sells mods that give you different buffs and bonuses to your movement and combat abilities as well as a few other options. Some are purely cosmetic like the dye shop that lets you purchase hair and clothing dye, or the pet store where you can purchase an adorable pet that will sit on Beebz’ head while you are playing. There are a couple of different shops, each specializing in a different aspect. Some of the buildings are empty and don’t have any real purpose, but others add a few different elements to the gameplay. Forktown is the main hub area, and it’s made up of many buildings and dwellings that you can enter. The game features a sort of hybrid level system and layout, it makes use of hub areas but you can also access any level you’ve played from the pause menu, which I thought was a great feature. Luckily the reward for completing each level inside the turfs is one of those batteries. ![]() She also needs to collect fifty demon batteries in order to enter the King’s fortress. Beebz can do this by completing the 7 levels within each turf and then defeating the leader of that turf’s gang. If she wants a shot at confronting the demon king she first needs to take over each of the four turfs in the demon world. Most of the NPCs laugh her off, telling her she has no chance, but her faithful friend, Midgi, has her back. She makes it clear that she wants to overthrow the demon king and become the new ruling Queen. The game takes place in the Demon world and stars the spunky, plucky Beebz, a young (in demon years) female demon with a serious case of attitude. I appreciate when developers build on established ideas and game mechanics from older games and add modern design elements, along with their own unique spin and I think Demon Turf is a good example of that. Not only does the art style remind me of my favorite classics but the core gameplay is heavily inspired by them as well. At first glance Demon Turf, the new game from developer Fabraz and publisher Playtonic Friends looks like it has potential thanks to its interesting art design using 2D character sprites in a 3D world. I think I’m trying to recapture or rediscover the magic and amazement I felt playing the classics on N64. I’m always on the lookout for fun 3D Platformers. ![]()
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